Georeference Geopipe Models
Overview
Geopipe models are georeferenced to real-world coordinates. This means that you can use them in conjunction with other geospatial data, such as OpenStreetMap data, to create a data-rich environment for gaming and simulation. We recommended using a georeferencing plugin for your game engine or 3D modeling software to ensure that your model and data are georeferenced correctly.
Reference Point
Included in each download is a metadata.txt
file with information about your download. The two lines that begin with S2 base point
and Geographic base point
define the origin (0,0,0)
point for the model.
The Geographic base point
is the latitude, longitude, and altitude above the ellipsoid as defined by the WGS84 standard.
The S2 base point
refers to an ellipsoidal S2 coordinate system. We recommend using PROJ and its quadratic transformation to convert the S2 point to other coordinate systems. If you have any further questions about using our base points, feel free to contact us.
Example
The following sample comes from a metadata.txt
file.
S2 base point: s = 0.042419, t = 0.681671, face = 4.000000, up = 0.000000
Geographic base point: 40.718879, -74.027075 altitude 0.000000
In the S2 system, the origin point is at s=0.042419 t=0.681671
on S2 face 4
and 0.000000
meters above the surface of the ellipsoid.
The latitude-longitude coordinates of the origin point are (40.759337, -73.962433)
, and 0.000000
meters above the WGS84 ellipsoid at that coordinate.