3D Models can come in a variety of formats and be imported into a variety of software packages. This combination leads to a matrix of issues that all content creators must manage.

Import Guides

Metadata

Our models offer meta data in addition to the geometry.

Window Metadata

Our models offer a way to individually identify every window on every building. See our Window Metadata document for more detail.

Format Detail

FBX

Our FBX content is generated using the FBX SDK 2020.2 version of the Autodesk FBX Software Developer Kit.

We typically stay pace with what Unreal Engine requires

OBJ

Our OBJ content is generated using the FBX SDK 2020.2 version of the Autodesk FBX Software Developer Kit.

We typically stay pace with what Unreal Engine requires

OSG

We utilize osgconv to generate our OpenSceneGraph files.